RXP Game Changer combines hockey skill development with interactive game modes, allowing players to train away from the ice while tracking their performance. The board simulates a slick playing surface and uses sensor lights to guide each drill. With 18 skill challenges, it adds variety to puck control, reaction and stickhandling practice.
Key features
Electronic training board
The board is designed for off-ice stickhandling practice and helps players work on puck control at home.
18 skill challenges
Different game modes change the pace, reaction time and sensor tasks, keeping training varied and engaging.
10 sensors with light signals
Red and blue sensor lights guide the player during each challenge and support quick reactions to visual cues.
Two-player mode
Two-player challenges bring a competitive element to training while still focusing on hockey skill development.
3-digit scoreboard
The scoreboard gives immediate feedback after each challenge and helps players track their results.
Replaceable parts
The product is built with replaceable components, making maintenance easier and supporting long-term use.
Technology and construction
Slick training surface
The board is designed to simulate the movement of a puck on an ice-like surface. A low-friction spray is included to help create a smoother glide for stickhandling practice.
Sensor-based training
The sensor and light system uses visual cues during each drill. The player reacts to active targets, changes puck direction and works on precise stick movement.
Compatibility and difference compared to Game Changer 5.0
RXP Game Changer follows a similar concept to the Game Changer training board with light sensors and stickhandling game modes. Compared to Game Changer 5.0 (StickIQ), which offers 9 individual training modes and 2 two-player games, RXP Game Changer works with 18 skill challenges, giving players a wider choice of training formats.
Selected replacement parts and accessories designed for Game Changer Complete Set Retail 5.0 (StickIQ) can also be used for specific components, such as the training puck, rebound system or other compatible accessories. We recommend checking the compatibility of each replacement part before purchase.
Game modes
Danger Zone
A challenge focused on quick awareness and avoiding active zones according to the game instructions.
Danger Zone Pro
A more demanding version of Danger Zone for faster decision-making and more precise puck control.
Extreme Speed
A speed-based challenge where the player reacts to signals and works through sensor targets as quickly as possible.
Extreme Speed Pro
An advanced speed mode with higher emphasis on reaction pace and accuracy.
Extreme Speed Pick Two
A speed mode variation where the player works with two selected targets during the challenge.
Hotspots – 4 Seconds Mode for 30 Seconds
A mode with more reaction time, suitable for controlled puck handling and learning the game rhythm.
Hotspots – 3 Seconds Mode for 40 Seconds
A medium-paced version that shortens reaction time and extends the challenge duration.
Hotspots – 2 Seconds Mode for 50 Seconds
A faster version for more intensive puck work and quicker decisions.
Hotspots Pro – 1 Second Mode for 60 Seconds
The most demanding Hotspots mode, with very short reaction time and a longer training duration.
Minefield – 4 Seconds Mode for 30 Seconds
A mode where the player works around active zones and develops accurate puck movement.
Minefield – 3 Seconds Mode for 40 Seconds
A more advanced Minefield version with shorter reaction time and a longer game duration.
Minefield – 2 Seconds Mode for 50 Seconds
A faster mode that places greater demand on puck control and movement coordination.
Minefield Pro – 1 Second Mode for 60 Seconds
The most demanding Minefield version, built around fast reactions under time pressure.
Extreme Speed Two Player
A two-player speed challenge that adds direct competition to off-ice training.
Hotspots Two Player – 4 Seconds Mode for 30 Seconds
A two-player mode with more reaction time for competitive training at a controlled pace.
Hotspots Two Player – 3 Seconds Mode for 40 Seconds
A faster two-player version that increases both the pace and the need for accuracy.
Hotspots Two Player – 2 Seconds Mode for 50 Seconds
An intensive two-player challenge with short reaction time.
Hotspots Pro Two Player – 1 Second Mode for 60 Seconds
The most demanding two-player Hotspots mode, combining minimal reaction time with a longer game duration.
Package contents
The package includes 2 pucks, 2 pairs of rubber rebound bands, a low-friction spray for an ice-like surface, a power cable and an adapter.
Warranty
The product comes with a 2-year warranty covering manufacturing defects. According to the supplied information, the warranty must be registered within 30 days of purchase.
Who is this product for
RXP Game Changer is intended for players who want to practice stickhandling, reaction speed and hand-eye coordination away from the rink. It is suitable for at-home individual training as well as competitive two-player sessions. The game modes help make practice more entertaining while still focusing on puck control skills used on the ice.